[Adhering to Creating Quality Content]
Gaia Interactive has been committed to creating quality digital content since its establishment in 2014. Centering on core content, it has built an IP incubation-development-publishing business platform, gradually creating business brands such as Qicreator (a youth culture label with full industry chain capabilities of 'original Chinese animation IP-game and film and television-licensing and derivative development'), GAEA GAME (a game research and development studio group with a global vision), and Lvshifa Camp (a user platform community based on competitive card game users, integrating news portals, live commerce, content production, game distribution, and global game product agency publishing and operation capabilities). It has successively launched widely influential quality content such as 'Aotu World', 'The Legend of Sword and Fairy 3D Turn-based', 'Shan Hai Yi Wen Lu', 'Captain Tsubasa: Dream Team', 'Gwent: The Witcher Card Game', and 'Game of Thrones: Beyond the Wall'.
[Deep Understanding of User Market]
Gaia Interactive deeply understands users and the market, maintaining foresight and innovation in its business areas. From the creation of mobile game projects to the production of niche community cultural content, from IP commercialization to virtual idols and the metaverse, Gaia Interactive's business development is in sync with the industry and the times, creating value for users, players, and IP fans.
[Vibrant and Progressive Global Team]
Gaia Interactive currently has over 700 employees worldwide, with domestic teams mainly distributed in offices in Beijing, Shanghai, Guangzhou, and other cities, and overseas business expanded to regions such as the United States, Japan, South Korea, and Southeast Asia. Gaia Interactive's corporate culture emphasizes long-term value of hard work and advocates the spirit of sportsmanship. Our career platform is attracting more young people who are Smart and Desire excellence to join us.
[Honors and Company Growth]
Gaia Interactive has the qualification of high-tech enterprise and has been certified as a dual-software enterprise. In 2018, it was rated as one of the Top 30 Cultural Enterprises in Beijing, and in 2022, it was selected into Beijing's 'Specialized, Refined, Distinctive, and Innovative' SME list. The quality games created by the company have repeatedly won special awards in the 'Game Top Ten Annual List' at the China Game Industry Annual Conference, as well as awards selected by industry media, platforms, and app stores. Over the past eight years, the company has attached importance to the accumulation of copyright assets, reserving multiple software copyrights and patents. In 2018, the company was awarded by the Copyright Protection Center of China as a national demonstration unit for copyright asset management application in internet enterprises.
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